![]() Other than that, translation should come first. didn't really look at them until I get 300 The purple item is clearly better because it reduces an additional 50% damage. multiple jumps around the map, one shot and a permalocking of ranged heroes and self-healing for half hp. Assassins seem weak, but they will probably start working with the right equipment, which is currently impossible to test.Ī warrior in a cape seems op tho. I can't say exactly which hero is balanced, bcs. Possibility to downgrade an ascended hero and return resources. if you start the game before the reset, then you will lose entire day and it will become impossible to complete it. The arena was closed, also increase the duration to at least 10-14 days, bcs. Initial 7 day bounty, I couldn't complete it, bcs. ![]() Increase the reward for the summoner tower in the later stages, you get x3 45 rare fragments every 10 floors and some gems, any floor in between is not worth it. The translation is obvious, once you get 200+ heroes you need to start choosing your gear and modifying it, with the current translation it's hard to tell what they're doing. And that means the only time it's worth playing it is the last few minutes before a reset. It's not a points system, you have to beat someone to take their place. And you need a lot of them.Įndless dungeon - useless for now, 350 coins every 2 days, 64+ days just to buy 1 card. To craft epic+ fodder you need x12 rares of the same class. Your usual x10 will be 2-3 rares and a bunch of greens. 6 copies for 300 lvl +a bunch of fodders. ![]() Your hero is capped at level 100, then you need to ascend him. Other than that, it's random, 4.5% for an epic, and you get pity every 30 attempts. Gatcha is fine for now, no banners, but you get cards that create them for 24 hours, so save your pulls if you get one. My thoughts on the game so far, note that I like the gameplay.
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